Trippers Mission: Catch a Hope

Background

Trippers Mission: Catch a Hope is a mobile side scroller puzzle game in space. As part of my final project at Universidad de Monterrey and in conjunction with the Playful Interactive art and development teams, I collaborated as a concept artist, UI designer, and Graphic Designer during the development of Trippers.

  • Creation of concept art for characters in the game.
  • Assist with UI illustration.

  • Final art and product





    Concept art illustrations